My optimal plan has been to locate all triple wide production type rooms immediately to the right of these elevators. (with the option of a second column of elevators somewhere in this right portion. using this default elevator placement allows building 3 rooms to the left of each elevator, and 5 rooms to the right. the default layout is 3 levels of elevators immediately in front of the vault door. So I'm sure most of you know there is space for 8 rooms and 2 elevators per level. I highly recommend getting up to the reactor (power storage) and dropping your pop to under 35 to prevent death claw attacks.So I've been playing around with vault layouts and I think I've come across the best layout for efficient use of space, rapid response during incidents, the fewest dead dwellers, and the best use of mr handies. Was still able to build nuclear reactor room. Source: I had a 60 pop survival vault burn to the ground, 5 survivors. Rooms you unlock will stay unlocked, so you don't have to worry about remodeling before dropping back down. It's worth noting that rooms you've unlocked stay unlocked even if your population takes a dip.Īll of the information provided above has been verified by others online.ĭrop back below the threshold, and the attacks stop. So, aside from never opening your Vault door and never using the Radio, one possibility is to send of your less productive dwellers out into the wilderness and let them die (or just remove some of the dwellers killed in Deathclaw attacks) until your total population is 60 or less.Īs for whether rooms will become re-locked if you drop beneath the required number, it looks like they will not, according to the same answer linked above. Apparently, you can ban a bunch of Dwellers to fall below the threshold where these attacks start occurring to get them to stop, as seen in this answer:ĭeathclaws won't show up if you have less than 60 dwellers in your Vault (60 exactly may also be okay).
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